28 Kasım 2019 Perşembe
Proje hakkında
Based on the principle of technology as an indispensable tool of education; It is expected to raise awareness about the importance of technological developments in education, to spread classroom environments that integrate web 2.0 tools into the curriculum, to increase the use of Web 2.0 tools that are appropriate to the subject's characteristics with other learning and teaching methods, and to increase the knowledge and skills of the students about digital applications. In addition, the project aims to make augmented reality applications and prepare students for future virtual learning environments. For this reason, we want to use artificial intelligence and augmented reality in our classes.
HEDEFLER
To integrate technology into education, to provide lasting education by transforming lessons into productive, fun,
To increase the use of web 2.0 tools in the learning and teaching process. to comprehend its importance,
To increase the knowledge and skills of teachers and students about digital applications,
To enable our students to use the internet and digital applications consciously, safely,
To enable our students to think in 3D, to teach the steps of problem solving, to improve their technology skills,
To introduce future professions to teachers and students,
To ensure that teachers and students are individuals who are open to innovation,
ÇALIŞMA SÜRECI
- SEPTEMBER; 1- Identification of project partners and students and their registration in Twinspace-OCTOBER; Introducing our schools, giving general information about our cities. Meeting meetings with project partners, announcing web 2 tools to be used in the project-NOVEMBER; Sharing of project writings on school website and social networks, identification of Web 2 tools, interactive presentation tools, introduction of applications, online meeting
-DECEMBER: Choosing the official logo of the competition, augmented reality applications, introduction of artificial intelligence-JANUARY; Web2 tools to continue the introductions, videos and photos of course applications, twinspace uploading, animation tools and so on. work with the project partners, evaluation with the project partners-Feb; working on digital wallpaper and explaining future professions with web tools-Mar; Smartphone applications, games, quiz studies and integration of lessons- Survey, and study on e-nal / book tools.
BEKLENEN SONUÇLAR
We will create brochures introducing our school, city, country and e-book of our project. Teachers and students will be able to use the technology consciously by integrating digital technologies into education, making the use of Web 2.0 tools interesting. They will have secure internet rules, digital literacy and basic technology skills. They will introduce their country and culture, and at the same time learn the culture and cities of their peers. They will improve their language skills. We will also create a Web site of the project and promote the use of technology on this web site in education. We will prepare students for the future who will recognize the professions of the future. By using augmented reality applications, we will learn how to use technology safely and efficiently.
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